First Level 2D Fundamentals
Introduction
Learning to use a CAD system is similar to learning a new language. It is necessary to begin with the basic alphabet and learn how to use it correctly and effectively through practice. This will require learning some new concepts and skills as well as learning a different vocabulary. Today, the majority of the Mechanical CAD systems are capable of creating three-dimensional solid models. Nonetheless, all CAD systems create designs using basic geometric entities and many of the constructions used in technical designs are based upon two-dimensional planar geometry. The method and number of operations that are required to accomplish the basic planar constructions are different from one system to another.
In order to become effective and efficient in using a CAD system, we must learn to create geometric entities quickly and accurately. In learning to use a CAD system, lines and circles are the first two, and perhaps the most important two, geometric entities that one should master the skills of creating and modifying. Straight lines and circles are used in almost all technical designs. In examining the different types of planar geometric entities, the importance of lines and circles becomes obvious. Triangles and polygons are planar figures bounded by straight lines. Ellipses and splines can be constructed by connecting arcs with different radii. As one gains some experience in creating lines and circles, similar procedures can be applied to create other geometric entities. In this chapter, the different ways of creating lines and circles in AutoCAD 2016 are examined.
AutoCAD Certified User Examination Objectives Coverage
This table shows the pages on which the objectives of the Certified User Examination are covered in Chapter 1.
Section 1: Controlling the Display in Drawings
Precision
Zoom Extent
Drawing LIMITS
Status Bar
GRID Display
PAN Realtime
Section 2: Creating Basic Drawings
Format
Units Setup
LINE Command
Coordinates
Interactive Input Method
SNAP Option
World Space
User Coordinate System
World Coordinate System
UCS Icon Display
TTR, Circle
Relative Coordinate
Coordinate Systems
Cartesian coordinate system
Absolute Coordinates
Positions, Defining
LINE, Close Option
CIRCLE Command
TTT, Circle
ARC Command
Section 3: Manipulating Objects
ERASE Command
Selection Window
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